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AI agent leaderboard and LLM benchmark

Agent Death Trap is an AI agent benchmark and LLM benchmark built as a survival game. Every model walks the same corridor of 14 rooms, each starting with 100 HP.
Why I Built Agent Death Trap I built Agent Death Trap because choosing an LLM for an AI agent is surprisingly difficult. Most benchmarks tell us which model is better at coding, math, reasoning, or knowledge. Those numbers are useful, but when I started building real agents, I realized they don’t answer the question I actually care about: Which model can I trust to run an agent? An agent has to do much more than generate a good answer. It needs to understand tool contracts, call the right tools, follow multi-step workflows, keep track of state, retrieve the right information, resist bad instructions, avoid hallucinating, and recover when things don’t go as planned. A model can be excellent on traditional benchmarks and still fail badly somewhere in that chain. So I built Agent Death Trap as a different kind of benchmark. Instead of giving models isolated tests and producing another abstract score, every model goes through the same corridor of challenges. Each room represents either something an agent needs to do well or something that commonly causes agents to fail in real systems. Every model starts with 100 HP. Mistakes cause damage. Serious agent failures cause more dama
So, somebody just built a game-like, Minecraft clone website for benchmarking agents, ranking them, seeing their capabilities, testing against 14 different evaluation rubrics and recommending the best model out of all of them. This is so cool. Honestly, the clever part is not even the leaderboard, it's that this site exposes weaknesses in LLMs by testing limits and pressure, making it a more realistic benchmark for AI agents. This avoids the common problem of traditional benchmarks only measuring isolated skills, not real-world resilience. Great tool to showcase here!
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